<template>
    <div class="clipper-container" ref="clipper">
		<div class="clipper-content">
			<canvas ref="canvas"></canvas>
			<!-- 裁剪部分 -->
			<div class="clipper-part">
			    <div class="pCanvas-container">
			        <canvas ref="pCanvas"></canvas>
			    </div>
			</div>
			<!-- 背景遮罩 -->
			<div class="mask" :class="{opacity: maskShow}"></div>
			
			<!-- 手势操作层 -->
			<div class="gesture-mask" ref="gesture"></div>
		</div>
        <!-- 底部操作栏 -->
        <div class="action-bar">
            <button class="btn-cancel" @click="_cancel">取消</button>
            <button class="btn-ok" @click="_clipper">确认</button>
        </div>
    </div>
</template>

<style lang="scss">
    .clipper-container {
        position: fixed;
        top: 0;
        bottom: 0;
        left: 0;
        right: 0;
        z-index: 1003;
        line-height: 0;
        background-color: #000000;
		display: flex;
		justify-content: space-between;
		align-items: center;
		flex-direction: column;
		.clipper-content{
			height: calc(100vh - 60px);
			.clipper-part {
			    z-index: 1004;
				position: fixed;
				left: 0;
				right: 0;
				top: 0;
				bottom: 0;
				margin: auto;
			    .pCanvas-container {
			        position: absolute;
			        top: 50%;
			        left: 50%;
			        transform: translate(-50%, -50%);
			        border: 1px solid #fff;
			    }
			}
			.mask {
			    position: absolute;
			    top: 0;
			    bottom: 0;
			    left: 0;
			    right: 0;
			    z-index: 1001;
			    transition: opacity 500ms;
			    background-color: #000;
			    opacity: 0;
			    &.opacity {
			        opacity: 0.8;
			    }
			}
			.gesture-mask {
			    position: fixed;
			    top: 0;
			    bottom: 0;
			    left: 0;
			    right: 0;
			    bottom: 61px;
			    z-index: 1005;
			}
		}
        
        .action-bar {
            z-index: 1005;
            height: 60px;
			width: 100%;
            line-height: 60px;
            border-top: 1px solid rgba(256, 256, 256, 0.3);
			background-color: #151126;
            button {
                display: block;
                padding: 0 15px;
                line-height: 60px;
                font-size: 16px;
                color: #fff;
                background: none;
                border: none;
                outline: 0;
                &.btn-cancel {
                    float: left;
                }
                &.btn-ok {
                    float: right;
					color: #6C52F4;
                }
            }
        }
       
    }
</style>

<script>
    export default {
        name: 'imageClipper',
        props: {
            img: String, //url或dataUrl
            clipperImgWidth: {
                type: Number,
                default: 400
            },
            clipperImgHeight: {
                type: Number,
                default: 400
            }
        },
        watch: {
            img() {
                this.loadImgQueue.push(this.img);
                this._loadImg();
            }
        },
        data() {
            return {
                originXDiff: 0, //裁剪canvas与原图canvas坐标原点上的差值
                originYDiff: 0,
                maskShow: true,
                maskShowTimer: null,
                ctx: null,
                pCtx: null,
                actionBarHeight: 61,
                loadImgQueue: [], //加载图片队列
                $img: null,
                imgLoaded: false,
                imgLoading: false,
                imgStartWidth: null,
                imgStartHeight: null,
                imgCurrentWidth: null,
                imgCurrentHeight: null,
                imgX: null, //img对于canvas的坐标
                imgY: null,
                imgScale: 1, //图片目前的缩放倍数 范围是1-5
                imgMinScale: 1,
                imgMaxScale: 5,
                imgScaleStep: 60, //缩放步长，每60px加减0.1
                //图片canvas宽高
                cWidth: 0,
                cHeight: 0
            }
        },
        mounted() {
            setTimeout(() => {
                this._initClipper();
            }, 10);
        },
        beforeDestroy() {
            let $gesture = this.$refs.gesture;
            $gesture.ontouchstart = null;
            $gesture.ontouchmove = null;
            $gesture.outouchend = null;
        },
        methods: {
            _initClipper() {
                this.loadImgQueue.push(this.img);
                this._initCanvas();
                this._loadImg();
                this._initEvent();
            },
            _initCanvas() {
                let $canvas = this.$refs.canvas,
                    $pCanvas = this.$refs.pCanvas,
                    clipperClientRect = this.$refs.clipper.getBoundingClientRect(),
                    clipperWidth = parseInt(this.clipperImgWidth / window.devicePixelRatio),
                    clipperHeight = parseInt(this.clipperImgHeight / window.devicePixelRatio);
                this.ctx = $canvas.getContext('2d');
                this.pCtx = $pCanvas.getContext('2d');
                //判断clipperWidth与clipperHeight有没有超过容器值
                if (clipperWidth < 0 || clipperWidth > clipperClientRect.width) {
                    clipperWidth = 250
                }
                if (clipperHeight < 0 || clipperHeight > clipperClientRect.height) {
                    clipperHeight = 100
                }
                //因为canvas在手机上会被放大，因此里面的内容会模糊，这里根据手机的devicePixelRatio来放大canvas，然后再通过设置css来收缩，因此关于canvas的所有值或坐标都要乘以devicePixelRatio
                $canvas.style.width = clipperClientRect.width + 'px';
                $canvas.style.height = clipperClientRect.height + 'px';
                $canvas.width = this._ratio(clipperClientRect.width);
                $canvas.height = this._ratio(clipperClientRect.height);
                $pCanvas.style.width = clipperWidth + 'px';
                $pCanvas.style.height = clipperHeight + 'px';
                $pCanvas.width = this._ratio(clipperWidth);
                $pCanvas.height = this._ratio(clipperHeight);
                //计算两个canvas原点的x y差值
                let cClientRect = $canvas.getBoundingClientRect(),
                    pClientRect = $pCanvas.getBoundingClientRect();
                this.originXDiff = pClientRect.left - cClientRect.left;
                this.originYDiff = pClientRect.top - cClientRect.top;
                this.cWidth = cClientRect.width;
                this.cHeight = cClientRect.height;
            },
            _initEvent() {
                let $gesture = this.$refs.gesture,
                    cClientRect = this.$refs.canvas.getBoundingClientRect(),
                    scx = 0, //对于单手操作是移动的起点坐标，对于缩放是图片距离两手指的中点最近的图标。
                    scy = 0,
                    fingers = {}; //记录当前有多少只手指在触控屏幕
                //one finger
                let iX = this.imgX,
                    iY = this.imgY;
                //two finger
                let figureDistance = 0,
                    pinchScale = this.imgScale;
                $gesture.addEventListener('touchstart', e => {
                    if (!this.imgLoaded) {
                        return;
                    }
                    if (e.touches.length === 1) {
                        let finger = e.touches[0];
                        scx = finger.pageX;
                        scy = finger.pageY;
                        iX = this.imgX;
                        iY = this.imgY;
                        fingers[finger.identifier] = finger;
                    } else if (e.touches.length === 2) {
                        let finger1 = e.touches[0],
                            finger2 = e.touches[1],
                            f1x = finger1.pageX - cClientRect.left,
                            f1y = finger1.pageY - cClientRect.top,
                            f2x = finger2.pageX - cClientRect.left,
                            f2y = finger2.pageY - cClientRect.top;
                        scx = parseInt((f1x + f2x) / 2);
                        scy = parseInt((f1y + f2y) / 2);
                        figureDistance = this._pointDistance(f1x, f1y, f2x, f2y);
                        fingers[finger1.identifier] = finger1;
                        fingers[finger2.identifier] = finger2;
                        //判断变换中点是否在图片中，如果不是则去离图片最近的点
                        if (scx < this.imgX) {
                            scx = this.imgX;
                        }
                        if (scx > this.imgX + this.imgCurrentWidth) {
                            scx = this.imgX + this.imgCurrentHeight;
                        }
                        if (scy < this.imgY) {
                            scy = this.imgY;
                        }
                        if (scy > this.imgY + this.imgCurrentHeight) {
                            scy = this.imgY + this.imgCurrentHeight;
                        }
                    }
                }, false);
                $gesture.addEventListener('touchmove', e => {
                    e.preventDefault();
                    if (!this.imgLoaded) {
                        return;
                    }
                    this.maskShowTimer && clearTimeout(this.maskShowTimer);
                    this.maskShow = false;
                    if (e.touches.length === 1) {
                        let f1x = e.touches[0].pageX,
                            f1y = e.touches[0].pageY;
                        this._drawImage(iX + f1x - scx, iY + f1y - scy, this.imgCurrentWidth, this.imgCurrentHeight);
                    } else if (e.touches.length === 2) {
                        let finger1 = e.touches[0],
                            finger2 = e.touches[1],
                            f1x = finger1.pageX - cClientRect.left,
                            f1y = finger1.pageY - cClientRect.top,
                            f2x = finger2.pageX - cClientRect.left,
                            f2y = finger2.pageY - cClientRect.top,
                            newFigureDistance = this._pointDistance(f1x, f1y, f2x, f2y),
                            scale = this.imgScale + parseFloat(((newFigureDistance - figureDistance) / this.imgScaleStep).toFixed(1));
                        fingers[finger1.identifier] = finger1;
                        fingers[finger2.identifier] = finger2;
                        if (scale !== pinchScale) {
                            //目前缩放的最小比例是1，最大是5
                            if (scale < this.imgMinScale) {
                                scale = this.imgMinScale;
                            } else if (scale > this.imgMaxScale) {
                                scale = this.imgMaxScale;
                            }
                            pinchScale = scale;
                            this._scale(scx, scy, scale);
                        }
                    }
                }, false);
                $gesture.addEventListener('touchend', e => {
                    if (!this.imgLoaded) {
                        return;
                    }
                    this.imgScale = pinchScale;
                    //从finger删除已经离开的手指
                    let touches = Array.prototype.slice.call(e.changedTouches, 0);
                    touches.forEach(item => {
                        delete fingers[item.identifier];
                    });
                    //迭代fingers，如果存在finger则更新scx,scy,iX,iY，因为可能缩放后立即单指拖动
                    let i,
                        fingerArr = [];
                    for(i in fingers) {
                        if (fingers.hasOwnProperty(i)) {
                            fingerArr.push(fingers[i]);
                        }
                    }
                    if (fingerArr.length > 0) {
                        scx = fingerArr[0].pageX;
                        scy = fingerArr[0].pageY;
                        iX = this.imgX;
                        iY = this.imgY;
                    } else {
                        this.maskShowTimer = setTimeout(() => {
                            this.maskShow = true;
                        }, 300);
                    }
                    //做边界值检测
                    let x = this.imgX,
                        y = this.imgY,
                        pClientRect = this.$refs.pCanvas.getBoundingClientRect();
                    if (x > pClientRect.left + pClientRect.width) {
                        x = pClientRect.left
                    } else if (x + this.imgCurrentWidth < pClientRect.left) {
                        x = pClientRect.left + pClientRect.width - this.imgCurrentWidth;
                    }
                    if (y > pClientRect.top + pClientRect.height) {
                        y = pClientRect.top;
                    } else if (y + this.imgCurrentHeight < pClientRect.top) {
                        y = pClientRect.top + pClientRect.height - this.imgCurrentHeight;
                    }
                    if (this.imgX !== x || this.imgY !== y) {
                        this._drawImage(x, y, this.imgCurrentWidth, this.imgCurrentHeight);
                    }
                });
            },
            _loadImg() {
                if (this.imgLoading || this.loadImgQueue.length === 0) {
                    return;
                }
                let img = this.loadImgQueue.shift();
                if (!img) {
                    return;
                }
                let $img = new Image(),
                    onLoad = e => {
                        $img.removeEventListener('load', onLoad, false);
                        this.$img = $img;
                        this.imgLoaded = true;
                        this.imgLoading = false;
                        this._initImg($img.width, $img.height);
                        this.$emit('loadSuccess', e);
                        this.$emit('loadComplete', e);
                        this._loadImg();
                    },
                    onError = e => {
                        $img.removeEventListener('error', onError, false);
                        this.$img = $img = null;
                        this.imgLoading = false;
                        this.$emit('loadError', e);
                        this.$emit('loadComplete', e);
                        this._loadImg();
                    };
                this.$emit('beforeLoad');
                this.imgLoading = true;
                this.imgLoaded = false;
                $img.src = this.img;
                $img.crossOrigin = 'Anonymous'; //因为canvas toDataUrl不能操作未经允许的跨域图片，这需要服务器设置Access-Control-Allow-Origin头
                $img.addEventListener('load', onLoad, false);
                $img.addEventListener('error', onError, false);
            },
            _initImg(w, h) {
                let eW = null,
                    eH = null,
                    maxW = this.cWidth,
                    maxH = this.cHeight - this.actionBarHeight;
                //如果图片的宽高都少于容器的宽高，则不做处理
                if (w <= maxW && h <= maxH) {
                    eW = w;
                    eH = h;
                } else if (w > maxW && h <= maxH) {
                    eW = maxW;
                    eH = parseInt(h / w * maxW);
                } else if (w <= maxW && h > maxH) {
                    eW = parseInt(w / h * maxH);
                    eH = maxH;
                } else {
                    //判断是横图还是竖图
                    if (h > w) {
                        eW = parseInt(w / h * maxH);
                        eH = maxH;
                    } else {
                        eW = maxW;
                        eH = parseInt(h / w * maxW);
                    }
                }
                if (eW <= maxW && eH <= maxH) {
                    //记录其初始化的宽高，日后的缩放功能以此值为基础
                    this.imgStartWidth = eW;
                    this.imgStartHeight = eH;
                    this._drawImage((maxW - eW) / 2, (maxH - eH) / 2, eW, eH);
                } else {
                    this._initImg(eW, eH);
                }
            },
            _drawImage(x, y, w, h) {
                this._clearCanvas();
                this.imgX = parseInt(x);
                this.imgY = parseInt(y);
                this.imgCurrentWidth = parseInt(w);
                this.imgCurrentHeight = parseInt(h);
                //更新canvas
                this.ctx.drawImage(this.$img, this._ratio(x), this._ratio(y), this._ratio(w), this._ratio(h));
                //更新pCanvas，只需要减去两个canvas坐标原点对应的差值即可
                this.pCtx.drawImage(this.$img, this._ratio(x - this.originXDiff), this._ratio(y - this.originYDiff), this._ratio(w), this._ratio(h));
            },
            _clearCanvas() {
                let $canvas = this.$refs.canvas,
                    $pCanvas = this.$refs.pCanvas;
                $canvas.width = $canvas.width;
                $canvas.height = $canvas.height;
                $pCanvas.width = $pCanvas.width;
                $pCanvas.height = $pCanvas.height;
            },
            _ratio(size) {
                return parseInt(window.devicePixelRatio * size);
            },
            _pointDistance(x1, y1, x2, y2) {
                return parseInt(Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2)));
            },
            _scale(x, y, scale) {
                let newPicWidth = parseInt(this.imgStartWidth * scale),
                    newPicHeight = parseInt(this.imgStartHeight * scale),
                    newIX = parseInt(x - newPicWidth * (x - this.imgX) / this.imgCurrentWidth),
                    newIY = parseInt(y - newPicHeight * (y - this.imgY) / this.imgCurrentHeight);
                this._drawImage(newIX, newIY, newPicWidth, newPicHeight);
            },
            _clipper() {
                let imgData = null;
                try {
                    imgData = this.$refs.pCanvas.toDataURL();
                } catch (e) {
                    console.error('请在response header加上Access-Control-Allow-Origin，否则canvas无法裁剪未经许可的跨域图片');
                }
                this.$emit('ok', imgData);
            },
            _cancel() {
                this.$emit('cancel');
            },
            //public
            getBase64(dataURL) {
                return dataURL.replace(/^data:image\/(png|jpg);base64,/, '');
            }
        }
    }
</script>